V-Ray 3.0 for 3ds Max
V-Ray 3.0 for 3ds Max new interface. Designed with new and experienced users in mind, three UI modes (Basic, Advanced, and Expert) can be selected to match an artist’s preference. The new V-Ray toolbar includes Quick Settings with dropdowns for production-ready presets for common uses like Archviz Exterior, Archviz Interior, and VFX. Settings for Quality and Shading Rate can be fine-tuned with easy-to-use sliders, making the entire process highly intuitive.
V-Ray 3.0 offers a number of additional workflow shortcuts, technical advances and support for open sources technologies. These include:
- Render Mask – Users can define render regions using an object selection or image mask
- Reflection/ Refraction Trace Sets – Provides more direct control in choosing whether reflections and refractions are visible in objects
- Max Ray Intensity – Will easily fix artifacts from over-bright sources
- Probabilistic Lights – Increases the speed of scenes with a high number of lights
- V-Ray RT GPU – Improved with support for Render Elements
- V-Ray Frame Buffer – Improved with added color correction controls
- Open Source Technologies
Alembic integration with support for hair and particles
Deep Data output support including OpenEXR 2.0
Ptex object-space vector displacement support
Open Shading Language (OSL) support for programmable shaders
OpenColorIO support for advanced color management
VRay Versions Available
VRay for Maya
VRay for Sketchup
VRay for Softimage